Controller or Mouse and KB.

Keyboard

Space - Jump

Mouse 1 -- Magic

Mouse 2 -- Attack

Shift -- Walk

Controller

I find controllers to be a way more enjoyable way to play the game. Since different controllers have different buttons, you have to set them up yourself (pressing esc to access the menu during gameplay). I recommend shoulder buttons for magic and attack, and then whatever combination of two buttons you find comfortable for run and jump.

There is currently a bug with controllers where the browser version of the game does not recognize input from the second joystick. Which means you cannot select targets with your magic. Its not a big deal, but its good to be aware of. One work around for now is to use the mouse during that section.

StatusIn development
PlatformsHTML5, Windows
Rating
Rated 3.0 out of 5 stars
(2 total ratings)
AuthorBit Assembly
GenrePlatformer
Made withUnity
Average sessionAbout a half-hour
AccessibilityConfigurable controls, Textless

Download

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action-unicorn-arcade.zip 29 MB
Version 2
action-unicorn-windows.zip 30 MB
Version 12

Development log

Comments

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(+1)

This is quite promising. A few parts where I was particularly annoyed with having to backtrack after some falls into water, or falls over tricky platforming sections that similarly required manually going back to the start. And I crushed myself on the second movable box by mistake. But generally zooming around at high speed felt nice in the spots where I was able to do so.

(+1)

Thank you, Rana Neida is a more recent example of me doing an attempt at high speed horse platforming.